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Sunday, September 19, 2010

Jukebox The Ghost - Everything Under The Sun [2010]



Oh indie pop...Many bands today especially most "indie" artists stick to a mood or emotion throughout the course of the band. Some can be happy, fun, depressive, or maybe even neutral, i guess. Whatever, I don't know what the point i'm trying to make is quite yet, but this album is most certainly a happy cheery SUMMER album to listen to in the car. Here's a sample. It's actually quite catchy to be honest. I'm not going to provide a mediafire link directly, seeing how I purchased this album for a whopping 5 dollars, but you can search for it.

Friday, September 10, 2010

Interpol - Interpol (Self Titled) [2010]



I'm not going to lie, I'm not a veteran to Interpol. I listened to and appreciated Turn On The Bright Lights and Antics. Particularly TOTBL more so. The general consensus including my own opinion lean more towards calling TOTBL one of their "catchier" and more rounded albums they have produced. With that being said, it's hard to beat an already great album with an even greater one. I wouldn't say that their new self titled album is any better, however it shares the same qualities as some of the more popular songs on previous albums that really "get back to where they should be" in terms of choral compositions and so on so forth. I actually purchased this album a few days ago, and as of yet its still like 5 bucks. It's really cheap. Really, Really, just go out and buy it, cheap.

Here's the new song, "Memory Serves" off the album.

Wednesday, September 8, 2010

"Panty & Stocking"+"Index S2"+"Arakawa S2" trailers revealed



Panty & Stocking

The trailer doesn't do much except showing off the incredibly stylized animation and general feel of the show, but at least it shows Gainax is actually going through with their claims of a well animated, Americanized, highly sexual, and seemingly insane original series.

Even though I'd have to see actual clips of the show to make a firm judgment, I'm very excited about this premiering this fall.



Toaru Majutsu no Index II

I gotta say, it's good to see these characters back in action again. Especially when they're reuinted with the excellent animation and catchy techno soundtrack which made the first season so great. One thing that concerns me is the amount of fan service in the trailer. I'm hoping that in the actual show, the focus will remain on the magical atmosphere and interesting battles.

Also, even though I don't know what the hell he's saying, it's awesome to see Accelerator again at the end of the trailer. Not too many characters can get crippled and still remain badass.

Arakawa Under the Bridge x2


Well, I can't assume much with a live action teaser. If it shows one thing, it's that animation studio Shaft surely knows how to step outside the box for their shows.

Shaft; please keep taking whichever drugs you're consuming.

Sunday, September 5, 2010

Recettear Demo


As soon as I heard the concept for this game, I knew I had to give it a try. Combining economics, visual novel elements, and a zelda-esque dungeon combat system, Recettear is a breath of fresh air, and will hopefully open the floodgates for Japanese indie localizations.
You play as Recette, a girl who inherits a huge debt from her missing father. Thus, she's given two choices: Sell her house and get kicked into the streets, or turn their house into an item selling shop. She obviously picks the latter, and is accompanied by the fairy Tear who coaches her on how to manage a store. Every week a payment must be made to the collection agency, or it's game over.


The economic aspect is basically summed up like this: Buy low, sell high. However, this is when things get interesting: Deciding how much to haggle the price. A lot of factors play into this: How rare the item is, how expensive the item is, who the customer is, and how badly they need the item. If a player keeps setting their price too high, customers will quickly get insulted and leave, while also harming the store's reputation. As you make money, you also gain experience points, which in turn give you levels. Each level opens up a new aspect of trading, such as people selling their goods to you, being able to recommend specific items to customers, and crafting your own goods. Needless to say, the new additions keep things feeling fresh.

Players can buy items to stock their store at various points around the city, or they can take the risky skill based route: Hiring an adventurer to go into dungeons, and receive goods that way. This is when the 2D zelda-esque combat comes in, letting the player control their adventurer. Combat is pretty simplistic with only two basic attack buttons, but it still manages to be fun with it's varying enemies and high risk stakes. If an adventurer clears a dungeon, Recette recieves all the loot. However, if you fail, all your goods you plundered are lost, and you lose a day that you could have used maintaining the store.


As for the writing, I didn't expect much, but I was very impressed with the wit and humor, especially between Recette and Tear. They both are incredibly likable, and contrast each other surprisingly well. Witty commentary is packed everywhere, with plenty of satire that most anime fans will appreciate. I can't remember a time where a visual-novel actually made me laugh, let alone smile. Now that, my friends, is a job well done.

I highly recommend this to anyone looking for a fun and (surprisingly) addicting anime-styled indie game. The "company" who localized this game are two dudes who couldn't find a place in the game industry after college, so they decided to make their own niche. Needless to say, please buy this game when it comes out on the 10th. Not only will you be buying a great game, but you'll also be protecting the indie industry from greed-ridden cancer like Kotick. And who knows, if the game does well, maybe these guys will bring us even better indie games from Japan.

Capitalism, Ho!

If you want to try the demo or preorder Recettear, you can check out the steam page here:
http://store.steampowered.com/app/70400/

Saturday, September 4, 2010

Final Fantasy XIV open beta



That's right, now anyone can try and taste what this upcoming MMO has to offer. I have only played around with the beta for about 30 minutes or so, but I can tell it is worlds apart from my involved World of Warcraft experience.

One can tell Final Fantasy XIV is putting a hell of a lot of detail in it's atmosphere. The game features cinematics involving your character, and the three I have seen included involved animation, well done voice acting, and very decent writing. Even the quest text conversations are animated, although these are not voice acted.

It also needs to be said the game has a very Japanese feel to it, with out of place humor, outlandish monster designs, and generic anime-style characterizations (catgirl race, anyone?). This may turn some people off, although the attention to detail and impressive graphics will surely help people overlook these.

However, the wonderful graphics and detailed environments could in fact be Final Fantasy XIV's downfall. The game is incredibly demanding on the users hardware. My rig runs most current games on high settings and resolutions quite well, but with this beta, I had to turn my resolution and all other settings to it's lowest amounts to have it become even playable (and the interface still feels sluggish). The developers better learn to streamline their code a bit more, or wait a good amount of time for hardware to grow into their demanding standards. Those of you with rigs made out of unobtanium and fueled by the blood of virgin maidens; let me know how well it runs on your machine. I'm quite interested.

Anyhow, for anyone who wants to dive in and try this beta, they can do so at the link below:
Final Fantasy XIV Open Beta Test Application Site

Thursday, September 2, 2010

toe - For Long Tomorrow [2009]



Youtube

I'm a sucker when it comes to instrumental music. This is no different. And, they are Japanese! The drums are great, the guitar work is awesome, and the beats are also pretty nifty and sometimes irregular. Last.fm describes them as sharing a "math rock" sort of feel, and I can totally get that while listening to them.

I was particularly a big fan of the song "Our Next Movement", which pairs cool, intricate percussion sounds with the bass drum beat on top of it in sort of a "hip, jungle" sort of fashion for a good while at the start. It's defiantly cool, by no means groundbreaking, or new, but still a sweet listen.

mediafire

Young Galaxy - Self Titled [2007]



I was contemplating writing the first sentence of this to say "Some of the most wonderful music comes out of Canada". While this statement still holds some validity in my opinion, Canada also produces some low tier rock-pop bands also (Yes, I know it's inevitable) some you might even know.

Young Galaxy seemed like at first another garage attempt at lo-fi with sub-par recording equipment. But that wasn't the case entirely. Apparently they had one of their songs in a commercial somewhere, not sure which one, but some of you might have heard it before. This band actually reminds me of a more psychedelic experience that is associated with most of the music in this genre. (A little bit of Tame Impala sort of..) If you are a veteran listener of this particular genre of music, it might seem to sound like many other bands before, and that's probably because it's true.
Still, a good listen if you like the youtube link, heres the mediafire.